START / FIELD NOTES
Build your first team. Then diagnose the wall.
Build around a tank, two damage slots, a healer and a flexible fifth slot, then adjust for the stage. Before spending more upgrades, decide whether a failed attempt needs a different matchup, better survival or more damage. The team shape is Sefhi’s recommendation, not a mandatory formation. [1]
Your first session
- Finish the opening requirements and collect the rewards your current Mail and Event screens offer.
- Review the roles in your roster. If you are still deciding whether to restart, use the reroll stopping rules first.
- Choose a team you can explain: who takes pressure, who deals damage, who heals, and what the flexible slot adds.
- Try a stage, then change one relevant thing after a failure. This makes the next attempt useful information.
Read a failed attempt before upgrading
| What you observe | First comparison to make | Then use |
|---|---|---|
| A frontline unit falls quickly | Is the problem protection, development, or where the unit is standing? | Role-based character choices |
| The team survives but cannot finish | Compare damage slots and the enemy matchup before adding more defensive roles. | Focused upgrade choices |
| You have reached Bunny Gloria in 9-12 | Check the reported charm and positioning problems specific to that boss. | 9-12 strategy reports |
| You cannot reach a playable battle | Treat this as access troubleshooting rather than a team problem. | Login and disconnect checks |
Use the elemental matchup
Sefhi’s illustrated guide reports a 30% advantage against a weaker element and recommends changing damage dealers around the enemy rather than forcing only high-rarity characters. Check the matchup shown by your client before investing in a replacement. [1]
This does not mean every lower-rarity unit beats every higher-rarity unit. The useful decision is whether an available attacker solves this particular stage.

Keep the reason for each slot
The story-team thread includes different lineups and an explicit discussion of tank positioning. Use those reports as examples of why a player chose a unit, not a command to copy five names you may not own. [2]
When resources are tight, the EXP and upgrade guide helps separate a needed improvement from spreading materials across the whole roster.
Do date dialogues change with bond?
Players in the 18 October discussion reported repeat dialogue for the same selections; one also mentioned a branching choice at a location. That is limited community feedback, not a verified rule for every character and bond level. If you are comparing two visits, record the character, location and selected choice as well as bond. [3]
For gift acquisition, two players point to the Arena shop route. The reports do not establish every gift source or a complete dating route.
Sources & verification
- Sefhi · Loot & Waifus (external, opens in a new tab)
Published 4 June; updated 6 October 2026. Original illustrated guide to team roles, elemental choices and leftover EXP; server/reward differences remain possible.
- Zor0oooo and commenters · Reddit (external, opens in a new tab)
19 October 2026 UTC. Different players share story/boss teams and explain tank choices. These are roster-dependent reports.
- vencislav45 and commenters · Reddit (external, opens in a new tab)
18 October 2026 UTC. Two replies discuss repeated dialogue and a location with a branch; not a complete character-by-location comparison.